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SHIHO.MIZUTORI
UX UI Designer/ Design Lead 

Hello!

I'm Shiho Mizutori, a passionate UX/UI design lead with extensive experience in game development.

I specialize in designing intuitive and engaging experiences for online multiplayer games. Over the years, I’ve worked as a UX Director, UX/UI Lead, and UX & UI designer on mobile, console, and PC titles, contributing to 15 games across various platforms.

I believe in the power of UX and UI design to elevate player experiences, blending creativity with functionality to create seamless and immersive gameplay.

Thank you for visiting my portfolio!

PORTFOLIO

PORTFOLIO

SKILLS

DESIGN

UX DESIGN

95%

UI DESIGN

95%

SOFTWARE

FIGMA

70%

AXURE

75%

PHOTOSHOP

80%

ILLUSTRATOR

80%

AFTER EFFECTS

50%

MICROSOFT OFFICE

85%

MANAGEMENT

JIRA

80%

Team Management

100%

Career Management

100%

LANGUAGE
ENGLISH (BUSINESS) , JAPANESE (NATIVE) , FRENCH (ELEMENTARY)

Experience

2020 - 2021

SQUARE ENIX MONTREAL

LEAD UX/UI Designer

HITMAN SNIPER the Shadows
Responsible for 
UX Design & Direction
Managing UX and UI team 

2015 - 2016

LUDIA

LEAD DESIGNER
TMNT Legends

Managed tasks for UI artists, Motion designers and Concept artist (10 employees) as well as Direct and worked on UX and UI Design

2010 - 2012

GAMELOFT

UI Designer

Worked on multiple iPhone, iPad, and Android games as UI Designer

2021-

EA FULL CIRCLE

Associate UX Director
LEAD Experience Designer - UX

Working on next SKATE game 

2016 - 2020

UBISOFT MONTREAL

SENIOR UX DESIGNER

Rainbow Six Seige

Owned gameplay UX design
Create systems for gameplay 

 

LEAD UI DESIGNER
Farcry 5

Manage 6 UI designers
Worked on UX/UI of the features

2012 - 2015

WB GAMES MONTREAL

LEAD UI/UX Designer
Unannounced (cancelled) AAA Online game. 

Manage UI designers
Worked on Direction of UI


UI Artist

Legend of Chima Online
Worked on UX/UI for entire games.

More as UI designer for indie games
Product Designers and Web Designers. 

PROFESSIONAL
EXPERIENCEO
CONTACT
ABOUT ME

I moved to Montreal from Japan in March 2000, where I pursued design studies at both college and university.

After completing my education, I began my career as a graphic and web designer.

 

In 2008, I transitioned to the video game industry, starting as a UI designer.

Since then, I have advanced to roles as a UX Design Director and Lead UX/UI Designer, where I have had the privilege of directing and leading the UX and UI design for various game projects.

 

I’m passionate about my work and continuously seek opportunities to improve both my skills and my craft.
I’m always eager to step outside my comfort zone and embrace new challenges to grow professionally and personally.

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© 2025 by Shiho Mizutori. All Rights Reserved.

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